Day/night cycle

The day/night cycle consists of 24 in-game hours, where one in-game hour lasts one minute. The time from 6AM to 9PM is considered daytime while the rest is nighttime (this means that 9PM onwards is night time). The current time is displayed in the bottom left corner when the compass is used.



Impact
Since there is no fighting in Sable and the night is fairly well-illuminated, the day/night cycle has little impact on the game. There are, however, a few instances where the time of day does matter:


 * The Nimoor flowers in the petrified forest are only harvestable between 10PM and 7AM. This plays a role in the quest Tough Nut to Crack.
 * During the jailbreak in the quest The Shade of Eccria, the time is set to midnight and frozen during the cutscene.
 * The Rohana Shrine at the Bridge of the Betrayed can only be opened at around 8AM.
 * The sundial at The Watch is only active from 7AM to 5PM
 * The stranger in the wall, who sells the Shade outfit and bike parts, is only present between 10PM and 6AM.
 * When activating the "returning to the Ibex Camp" cutscene at the end of the game, the time is set to 6PM.